Returning from Banggi Island in Malaysia, Dr Paddy Brock came to our studio in December to share the latest work on an emerging zoonotic infection (Plasmodium knowlesi: a malaria…
Development
How we are making the film, The Battle of Blister We are creating code-driven animations which we will display in interactive video spaces. Footage will be gathered in two ways:…
I have been developing the script and honing the language used in Un-Encrypting Fear, this includes developing the voice of the narrators. The film will be narrated by a hybrid…
Eric Schockmel has been developing the colour and texture of the cells that will populate his fictional computer game trailer in The Garden of Synthetic Delights. As you can see from…
The Sleepless project is currently in a pre-production and research stage, which consists of ironing-out some of the important but boring stuff – like creating a release form and creating…
On 3 October I visited Dr Serge Mostowy’s lab at Imperial College London. The plan for the first day visiting the lab (after our initial R&D days last year) was to…
On Sunday 22 June we hosted an event at Open City Docs Fest in London with four of the collaborators on Silent Signal. Artist Samantha Moore and Dr Serge Mostowy…
We brought the Silent Signal artists and scientists together for the second time at a roundtable meeting in January 2014.
We have been developing methods of working directly with Dr Paddy Brock’s infectious disease transmission models (produced using statistical computing), to drive a dynamic real-time landscape in a game engine….
Professor Peter Oliver and I have met in person and use an online continual feedback method, uploading work in progress to Google Docs or Pinterest, enabling the other person to…